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Author Topic: CG Showcase of Overbalanced Wheel  (Read 408127 times)

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #555 on: September 18, 2014, 02:08:51 AM »
Analysing of Bessler's Clues 68.
< Little Info, Diameter of Bearing and the wheel's COM (center of mass) >

- refer to image for closer look at the distance between the wheel's COM and the bearing diameter

- also, if the COM of wheel is close to the pivot point, it would stand to indicate that the unbalance of the wheel is weak, very weak

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #556 on: September 19, 2014, 02:09:33 AM »
Analysing of Bessler's Clues 69.
< Little Info, Strongest of Child and Lightest of Club >
 
"The levers loaded with heavy weights as viewed from the side, may be compared to side views of many children playing with very heavy clubs among tall broken columns. The strongest of the children cannot lift the lightest of the clubs. Still, each child can swing (or you might call it "step" as it uses a club as a "leg") from the top of one broken column to the top of the next broken column by positioning his heavy club on the ground between the two close columns and holding on to the handle end to swing over to the top of the next column. Then he rotates the handle end of his club to maneuver it between his current column and his next intended column so that he can again "step" or swing a small angle over to the top of the next intended broken column.
 
If the clubs are even heavier by being double-ended, then instead of rolling them to the next position, they may be alternatively transported between the columns by switching ends. A double club may be moved in seesaw fashion by leaning it against the current broken column that the child is on and rolling it over the top of the column (assuming that there is enough room for the child to stay on top of the column). The double club is pivoted with a circular motion with one end going up while the other end goes down."
 
- "strongest of the children"... strong does not mean heavy
 
- "lightest of the clubs"... the 'lightest', in this case, is comparing among the same object, the club,
 
- but if comparing the club with another object, the club might be the heavy one
 
- so, let's assume that
 
1. child = swinging weight = light weight
2. club = rolling weight/see-saw weight = heavy weight
 
- refer to image for interpretation of the strongest of child and lightest of club
 
- more info, refer back to
 
1. the Light weight, the Heavy Weight and the Heavier Weight
http://www.overunity.com/12742/cg-showcase-of-overbalanced-wheel/msg403461/#msg403461
 
2. Basic Movement of the Weights
http://www.overunity.com/12742/cg-showcase-of-overbalanced-wheel/msg403957/#msg403957
 
3. A "Child & Club" Interpretation of Bessler Wheel
http://www.overunity.com/12742/cg-showcase-of-overbalanced-wheel/msg405229/#msg405229

 

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #557 on: September 20, 2014, 02:07:57 AM »
Analysing of Bessler's Clues 70.
< Little Info, How many 1 pound/4 pounds or 4 ounces/16 ounces ? >
 
"Who can make a pound-weight rise as 4 ounces fall, or 4 pounds rise as 16 ounces fall"
 
- the question, how many number of the a pound weight and 4 ounces weight, or how many number of the 4 pounds weight and 16 ounces weight ?
 
- rephrase the sentence into 4 options to choose
 
1. who can make one heavy weight rise as one light weight fall
2. who can make n number of heavy weights rise as one light weight fall
3. who can make one heavy weight rise as n number of light weights fall
4. who can make n number of heavy weights rise as n number of light weights fall
 
- refer to image for the options on the number of weights
 
"The levers loaded with heavy weights as viewed from the side, may be compared to side views of many children playing with very heavy clubs among tall broken columns. The strongest of the children cannot lift the lightest of the clubs. Still, each child can swing (or you might call it "step" as it uses a club as a "leg") from the top of one broken column to the top of the next broken column by positioning his heavy club on the ground between the two close columns and holding on to the handle end to swing over to the top of the next column. Then he rotates the handle end of his club to maneuver it between his current column and his next intended column so that he can again "step" or swing a small angle over to the top of the next intended broken column."
 
- "strongest of children" - the strongest represent one child, or one object,
 
- same with "lightest of clubs" - one club, or one object
 
- and from previous post "Little Info, Strongest of Child and Lightest of Club", one light weight (child) cannot lift up one heavy weight (club)

lumen

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Re: CG Showcase of Overbalanced Wheel
« Reply #558 on: September 20, 2014, 07:07:21 AM »
With weights connected in a clutched Roberval wheel it may be possible to cause continuous rotation.
 
The video shows one weight Roberval and the other connected anti-Roberval. With clutching to both it would seem possible.
« Last Edit: September 20, 2014, 06:42:19 PM by lumen »

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #559 on: September 21, 2014, 02:09:29 AM »
b-VIV. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v25 (lumen version)
 
- testing variation designs based on lumen's concept
http://www.overunity.com/12742/cg-showcase-of-overbalanced-wheel/msg417432/#msg417432

lumen

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Re: CG Showcase of Overbalanced Wheel
« Reply #560 on: September 21, 2014, 06:14:37 PM »
helloha: What kind of results do you get with the lift concept?

telecom

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Re: CG Showcase of Overbalanced Wheel
« Reply #561 on: September 21, 2014, 11:21:55 PM »
helloha: What kind of results do you get with the lift concept?
Hi guys,
great concept, but you have to look in dynamics  - a common problem.
When rpms increase, everything changes due to a centrifugal forces.
I think this is why majority of the wheels don't work.

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #562 on: September 22, 2014, 02:14:48 AM »
helloha: What kind of results do you get with the lift concept?

result - not good,
for now, i would continue to do some more variation testings
 
______________________________________________________________
 
b-X. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v26 (lumen version)

- testing with only slight changes
 

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #563 on: September 23, 2014, 02:10:03 AM »
b-XI. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v27 (lumen version)

- trying out some more variations

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #564 on: September 24, 2014, 02:03:58 AM »
b-XII. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v28

- back to the basics

lumen

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Re: CG Showcase of Overbalanced Wheel
« Reply #565 on: September 24, 2014, 06:00:33 PM »
So it looks like the Roberval lift is of no benefit while the weight remains connected to the wheel.
 

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #566 on: September 25, 2014, 02:08:43 AM »
b-XIII. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v29

- balanced and unbalanced status of the swinging weights

- also test out the pin radius (bearing radius)

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #567 on: September 26, 2014, 02:10:18 AM »
b-XIV. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v30 (fletcher version)

- an extract from fletcher's wheel thread from besslerwheel.com
http://www.besslerwheel.com/forum/viewtopic.php?p=128673#128673

- testing a portion of the wheel to monitor the rolling action due to the cf effect

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #568 on: September 27, 2014, 02:08:46 AM »
b-XV. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v31 (fletcher version)

- testing the use of the swinging weight to unbalanced the wheel

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #569 on: September 28, 2014, 02:11:27 AM »
b-XVI. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v32 (fletcher + lumen version)

- combining the fletcher version and lumen version

- testing the interaction between the rolling weight and swinging weight

- using the rolling weight to push the swinging weight