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Author Topic: Beam gravity engine...  (Read 28254 times)

DreamThinkBuild

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Re: Beam gravity engine...
« Reply #15 on: August 24, 2014, 08:20:05 PM »
Hi Burnit0017,

Nice build, it's similar to M. Kanarev's work.

Attached is a possible way to maybe extract power from it. The tricky part is getting power from the system the load will have to be evenly distributed between the two generators or they will unbalance each other.

iacob alex

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Re: Beam gravity engine...
« Reply #16 on: August 24, 2014, 09:59:21 PM »
.....is the particularly proposed name of this topic.Here we can have three questions :
    -where is the beam or something alike?
    -how plays the gravity ?
    -what is the primary design/principle of this possible kind of engine ( converting gravity potential energy into mechanical motion) ?
  So , we are "beaming" ,following like a radio beam, as an aircraft ...to gravity or to variable rotational inertia ?
     All is basic mechanics , nothing more...in my opinion.
         Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #17 on: August 24, 2014, 10:47:07 PM »
Hi, thank you to everyone for the added info. I plan to add a drive gear to the support arm to drive a PMA with a MPPT circuit at the output. I will use a double pendulum with electromagnets to oscillate the crank. I am fabricating the support frame now and will post results when available. Thanks again.

telecom

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Re: Beam gravity engine...
« Reply #18 on: August 25, 2014, 01:23:13 AM »
.....is the particularly proposed name of this topic.Here we can have three questions :
    -where is the beam or something alike?
    -how plays the gravity ?
    -what is the primary design/principle of this possible kind of engine ( converting gravity potential energy into mechanical motion) ?
  So , we are "beaming" ,following like a radio beam, as an aircraft ...to gravity or to variable rotational inertia ?
     All is basic mechanics , nothing more...in my opinion.
         Al_ex

Perhaps it can be like this:
1. have a massive balanced beam
2. make it unbalanced with a tiny weight
3. make other end to accelerate to a considerable speed
4. transfer a momentum to a generator

A tiny weight on one end will create a huge momentum on another end(m x v)

ARMCORTEX

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Re: Beam gravity engine...
« Reply #19 on: August 25, 2014, 02:34:57 AM »
the device of feliz wuirth, living machine.

does not work, it does not even have a tappable shaft from what I can see.

The Device of Kanarev, unworkable, it needs impossible clutch.

a device wich is basicly the reference in terms of gravity devices was the chas Campbell

from my research, was a legitimate device.

http://www.overunity.com/12464/using-chas-cambel-flywheel-system-for-15-horsepower/135/#.U_qAU010y70

From the sims i did, if we add a small, hidden, eccentric, we can have rocking motion wich is = to rotating frequency, if the frame holding this rotating mass is somewhat loose.

It is my belief, that this switch flywheel is trapped between loose( pulleys) , wich allow it to oscillate by translation just enough to be energized by drive motor and squeeze the the pulley powerfully and fast, avoiding connection of input to ''filter wheels'' if possible When such force of applied tangantially at 1000hz, the lead out theory happens.

I believe that this attempt is quite obvious with chas first video, but that others, are batter @ hiding this oscillating tension on the belt.

The Turkish company is a perfect example, you cannot visually notice the rocking. but their assembly indicates to me that their tensionner needs to be tuned.




burnit0017

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Re: Beam gravity engine...
« Reply #20 on: August 27, 2014, 04:24:48 PM »
Hi, added power output gear and more mass to the support arms.


Relationships I have noticed:

1.greater mass on the support arms the smoother it operates

2.counter torque most be applied to the crank as the planet gear mass moves toward the center and released as the mass moves
   away from the center, if timing of the counter torque is off it start to stall

3. will not operate if the support arms RPM is slow


For this device to be useful, it is going to need a controller board. Two inputs, one to read RPM's of the support arms and one to detect the position of the planet gear weight as it starts to move toward the center. Two outputs to control the electromagnets that will drive a pendulum that will be connected to the crank arm. There maybe a purely mechanical solution, but I can not think of it.... Controller board will be a good winter project. Suggestions and corrections welcome.

iacob alex

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Re: Beam gravity engine...
« Reply #21 on: September 03, 2014, 12:41:31 PM »
.....is an attempt to open a topic about the possibility to imagine and test the variable/oscillatory leverage with / of a beam.
Take a look at : https://m.youtube.com/watch?v=kRW0ASuBrdc
If this design is unworkable...can we imagine and test a workable one?!
      Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #22 on: September 15, 2014, 12:26:25 AM »
Hi, making progress. I still have to install double bob pendulum. Using overrun clutch to drive main flywheel. If you want me to start a new thread please let me know. I think the problem with the design you posted is it will find equilibrium and stop.

iacob alex

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Re: Beam gravity engine...
« Reply #23 on: September 15, 2014, 12:15:15 PM »
   Hi !
This is not my design ;  somebody ( Kojin ?) posted it on youtube.
It does seem to be a not-workable one (a test can be conclusive)
My challenge was: playing around this simple idea , can we imagine a workable design ( and test...) ?!
The common  starting image can be : a self-swinging seesaw , due to an alternate gravity unbalance.
  Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #24 on: September 16, 2014, 11:24:05 AM »
https://www.youtube.com/watch?v=W59ROq45d_s

Hi, a short video update identifying problem areas. I am planning to add a second symmetric weight to each planetary gear and increase the gear ratio of each planetary gear so they function more as gyroscopes. Then the device will act more like a standard flywheel with the added benefit of precession. It should also solve the input timing problem with the pendulum.

iacob alex

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Re: Beam gravity engine...
« Reply #25 on: September 16, 2014, 12:02:56 PM »
     Hi 0017 !
This thread was intended about a possible gravity powered device ( see the main topic...) , if we start with a fulcrum , a beam (lever) and a certain arrangement of two masses , so to play variable/oscillatory leverage due a continuous gravity unbalance , on the same side of the fulcrum , nothing more.


As I see , you test a personal mechanical contrivance (as  Felix Wurth and others...) ,aiming to manage some centrifugal effects for ...?!...maybe to deal with a controllable tractive vector ...so to use it for...?!


One of the secrets of the life , is to keep our curiosity alive...so , I wish your success !
     Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #26 on: September 16, 2014, 01:38:34 PM »
Hi, thanks the for info, I will start a new thread. Thank you for the help. Cheers

iacob alex

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Re: Beam gravity engine...
« Reply #27 on: September 16, 2014, 07:17:37 PM »
.....as a manner to simplify our imaginative attempts for a gravity ( "self") powered device , at :
            www.youtube.com/watch?v=Upp-Xr5JAg0  (Remzi Eyupoglu)


Somebody ("veproject 1") made a test at :  www.youtube.com/watch?v=c9YLkoJz7rM
...working/rotating for a while , due to a starting push.


They play a beam/lever , with two equal masses/equal arms ( a centered body ) and a pendulum ( an eccentered body ).


Easy to make a simple "cut" of the up-here design and to test it...if we play two masses /pendulums /eccenters, only on the beam.


It does seem that , due to a continuous gravity unbalance , on the same side of the lever's  ffulcrum.....it's  a "different" game


           Al_ex

iacob alex

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Re: Beam gravity engine...
« Reply #28 on: November 02, 2014, 05:58:27 PM »
.....if we replace the steam power concept , from :
www.john-tom.com/ElmersEngines/WebElmers3D/Web_09_TWIN%20CYLINDER.JPG
...with the gravity unbalance ( a Class 2,3 oscillatory leverage ) , of two beams , at :
www.geocities.ws/iacob_alex/Some_Drafts/text032.jpg
        Al_ex

Low-Q

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Re: Beam gravity engine...
« Reply #29 on: November 02, 2014, 07:14:30 PM »
Hi, making progress. I still have to install double bob pendulum. Using overrun clutch to drive main flywheel. If you want me to start a new thread please let me know. I think the problem with the design you posted is it will find equilibrium and stop.
For your information:
All types of machines like this or other which is suppose to work without input, will find equilibrium and stop.
Also, feedback loops or assistance of any kind needs energy to be taken from somewhere. Taken from the machine itself will likely cause the feedback source to be fed by the machine itself. How do you in a closed loop determine where the energy source, feed backs, or assistance is coming from? Can you determine in what "direction" the energy is flowing in a closed system with no energy input?


Vidar